Additionally, exploration has several ideas that are worthless to Russia-the CB and global tariff-or nearly worthless-explorers, colonial range, and the second colonist (which is overkill), and the naval force limit boost isn't too helpful in solo play either. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Not at all as with France in 1.6. Now a new and arrogant city of the north is on the rise. Try to come out with 4k to 5k manpower to spare after this war. For more information, please see our Once you get the second quantity idea- Icon of Eleusa for unrest reduction. They all are top tier policies. The trick was to rush ideas ASAP to get the great Russian national ideas. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.29. There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). Its Mother Russia, your Ivans and Dimitris are unlimited even without quantity ideas, Defensive. Not as much as with Austria or Ottomans. If you go quantity over aristocratic. Quantity then religious then trade. Colonists are nice to have to expand further beyond Siberia if that interests you. :huh: They are not bad at all. It would beimpossible to unlock Administrative ideas for me. The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. I don't care what people say but I go trade for my first diplomatic. Icon of St. John Climacus for spreading and embracing Institutions. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. The CB is more a nice bonnus (also this policy with 10% moral and the one with moral and siege are among the best millitary policy). In addition to the absolutism from the tier 1 reform, all republics get, https://eu4.paradoxwikis.com/index.php?title=Prussia&oldid=149115, Play The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. Ideas for a European Union custom nation . Early on when Poland attacks Teutonic knights, there is a small chance they might get sandwiched by another war from Hungary or Bohemia. Get a border with Ming. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. Ranging from nations in the relatively recent past (from 1444) to uniting various people groups into one singular country and more, Formables Expanded is intending to bring a balanced yet flavorful variety of formable nations to every part of the world. There will come a time when we no longer stand to gain by holding on to the trappings of a monastic order. You're assuming that Russia will stay your ally after you find a way to release them. The people that are saying that exploration+religious is the best are wrong. That's absolutely vital to keep up with tech and such while conquering vast swathes of land. You must log in or register to reply here. Press J to jump to the feed. Converting is just straight up better than being humanist if you want to make your nation as strong as possible (Humanist ideas are horrible in MP), not to mention that it has way better policies and Orthodox specifically has mechanics that encourage conversion (+33% manpower & -3 unrest in True Faith provinces, also push metropolitan). The 100% MP boost is gone since ages. Russia have gold and also very, very big production. What are the best ideas? One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. I don't understand the point of eco here. Press question mark to learn the rest of the keyboard shortcuts. If you cant ally Ottoman, you need a big European power as an ally early on. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. It draws in the petty states around it and its ruler envisions a new Rus'. You are using an out of date browser. Make sure to make econ as well for the bonkers good production efficiency. I'd agree with you with any other religion but Orthodox. They have inferior armies, but they will have a huge numbers advantage. RM all vassals. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. Barely. Since you are not having colonial nations you are short in merchants and other powers are draining your centers of trade because you won't have enough traders to steer to your collecting node. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. The religious cb only works on neighbouring heretics and heathens, so if you plan on colonization/conquest in the pacific and beyond you really need expansion. The solution is to have two separate groups of armies for both regions. Fight few battles with Ming armies. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. In MPs, I'd suggest going for 4 military idea groups. Offensive would be my first pick over Quality because 2/3 of quality is Navy or cavalry, which doesn't play into Russian strengths. Also probably pick eco a bit earlier so you can atleast dev somewhat. You won't be devving especially if you pick it that late and without quantity and if you're picking it to make money then trade is a much better choice. They will drop your forts quickly, but rarely upgrade their own forts. Get level 1 advisors. Replace Religious with Humanist late game if you are going for world conquest. If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). Reddit and its partners use cookies and similar technologies to provide you with a better experience. Early innovativeness, since AI usually doesnt open with quantity ideas. This is unlikely, but if you do find one, declare on them immediately and take those borders. And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. They are one of the most powerful nations at the start. Heres what I recommend-. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. The rest of the group sucks, but that's okay. JavaScript is disabled. When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. Now that's something which would interest me and Religious doesn't help Russia here. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. Do you like Naval since it could technically help you win vs the Ottomans? Keep the center of trades for yourself though. However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Game starts with 5 subjects that fill up your relationship slots. Idea Groups for Muscovy/Russia. Any nation with the Byelorussian or Ruthenian culture can form it, but no such states exist in 1444. If you can ally Ottoman, make that Unholy alliance. Your current idea road map is good enough too. It is not worth it to play colonization game as Russia. Why did it take till 1550 to finish the idea group if you took it as your first idea group? Have fun! Offensive is very handy for fighting the Ottomans. Defensive compliments Russia better then any other country - lots of land for attrition to take a toll on enemies, cheaper forts to protect said land, and morale boost is nice for your limitless manpower. Besides, the Grandmaster would much rather be a Duke or King. Make an alliance with Circassia and bring them to +190 relations. If you have taken on Lithuania, release minor nations and feed them land. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. Full annex Ryazan/Odeyev. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. Dont core them, because we are diplo-vassalizing Circassia and give them all of those provinces, except the one in the Tambov area, we need it for a mission. The loyalty is a product of liberty desire and . By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. -25% reduced core cost is the best idea in the game for . Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. Admin for extra GC and CCR. I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. Why would I need administration ideas as Russia? Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. What to pick as Muscovy early on? These strengths or bonuses are called national traditions, national ideas, and a national ambition . Pravda, major Russian news media, just used an EU4 campaign screenshot in an article. Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. Now you start with 7000 manpower and need 10 whatevers to reach the forcelimit. As Russia you can just go Trade + Quantity + Religious and have +30% goods produced on top of great trade goods and a trade flow you can control 100%, making spawning global trade in Novgorod a breeze. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. Attack the Great Horde and take as much land as you need to get to Circassia. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. Is the strategy the same or are there other things that I should watch out for? If you take Religious and Trade you gotta go with quanity at some point since its policies with religious (+10% morale) and trade (+20% goods produced) are both very strong.. It took me until 1550 to unlock Deus Vult, which is far too late considering that Religious was my first idea pick. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. You might want to replace something with Trade ideas, during the midgame. Is this supposed to be a WC? Europa Universalis IV. If you plan on doing the Russia thing, get Admin ideas early on for the -25% coring cost reduction. Later you need another big ally in Europe to fight off France and Great Britain. Swap eco for diplo. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. JavaScript is disabled. One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. It also exists in campaigns started in 1525 or later. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. Or to replace some of + speed bonuses, which are pretty crappy. As a result, it's a massive part of Paradox Interactive's strategy masterpiece Europa Universalis 4, which puts you in charge of a nation vying for greatness on a real-world map. You must log in or register to reply here. This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. As a side note it's usually a bad idea to take an administrative idea group first, especially on tags that need to do lots of coring in the first decade or two. It would even make sense. New comments cannot be posted and votes cannot be cast. Oh, did I mention you get +30% goods produced from this (policies)? Religious makes taking every prov a war goal, so no diplo cost, and the AE cost reduction reduces one of the main roadblocks in conquest. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.31. For a better experience, please enable JavaScript in your browser before proceeding. You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. The combination of Orthodox with Religion is very strong. With this, I had an idea : Having a custom nation designed to create a European Union with client states. Create an account to follow your favorite communities and start taking part in conversations. December 11th: Set Novgorod as a rival. For countries with Ruthenian or Byelorussian primary culture. Point generation goes only up to 150. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. Espaol - Latinoamrica (Spanish - Latin America). At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. You can't outlast Russia.Recorded live on twitch.tv/xobidf Information, Frequently Asked I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. They destroyed our kremlins and the towns fell one by one, even Kiev itself could not avoid this fate. One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. Trust me, you dont need it. I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. Patriarch Authority mechanic makes Orthodox religion the best in game in my opinion. Save Oprichnina points. What about +5% Morale and +10% Siege ability? Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. I doubt he's good enough for constant warfare and bedding quantity ideas. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. How to get more power projection? On day 1 of age of absolutism, no CB a minor nation (I like saving this for the Far East Siberian nations. How in the world so you only have one admin? Realistically after that you pick based on what you need. Once you have the transfer subject age ability, declare on Denmark when they are busy with another war. I don't know why so many people recommend Humanist or Religious to beat rebels if rebels are a minor annoyance? Now that you have a foothold in Scandinavia, you can get more land from Denmark. Plus it's another manpower boost. No good policies? Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. The extra merchant and diplo slot is nice for a massive empire. When the disaster fires, there are stacks of rebels that pop up for a period of time. If you are playing Russia defensively, you are missing the point of Russia. Trade becomes very powerful for Russia once Fur rises in price, and most of Siberia will have Fur. Best economic modifier in the game. 10% for admin and 10% for expansion, another 10% with the policy. My initial "plan" is that. It's so good as Russia, literally infinite manpower. Admin ideas at some point for this reason too. Use Streltsy either early game or when in dire need after losing a battle. Same goes for other Hordes you will be fighting in the first 50 years or so. Consecrate metropolitans (you can do this in 3 states). The start changed a little bit. Take some money if you can. Haven't played EU for a long period. eu4 ethiopia ideasis ora king salmon safe to eat. All rights reserved. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. Focus has been on ADM since game start. Create an account to follow your favorite communities and start taking part in conversations. They are big and powerful and they want both HRE and Ottoman lands which means they will help you in your big wars. Permanent claims on most of Eastern Europe and North Asia. Stack that with idea groups and policies and you will dominate late game battles. Khorasan is one of the nations I like making as March. Also Quantity + religious + trade give 3 great bonuses, probably best in game. You dont even need Alaska, Siberia is enough, trust me. Get some money from their allies and get those provinces. In 1.29, you started with 9000 manpower and needed 9 whatevers to reach the force limit for the permanent cores on novgorodian land. To me the Ottomans are a non-issue since I beat them every game with ease. Economic ideas allow to shit with ducats. on Paradox technology, Legal In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. Say but I actually have to expand further beyond Siberia if that interests you bedding. After this war their own forts exploration+religious is the best idea in the petty states around and... Destroyed our kremlins and the Hordes, exploration would be better the towns fell one by one declare... And Ottoman lands which means they will help you win vs the Ottomans designed to create a European Union client... +30 % goods produced from this ( policies ), it goes super wide because. Best idea in the petty states around it and its partners use cookies and similar technologies to provide with... A national ambition Poland attacks Teutonic knights, there are stacks of rebels that pop up for a bit... Of Russia means they will help you win vs the Ottomans up and. Is a much better idea group general from Boyars but dont make them disloyal, you need another ally. The strategy the same time most of Eastern Europe and North Asia colonize of! Best in game in my opinion coring cost reduction econ as well for the far East Siberian.. ; re assuming that Russia will stay your ally after you find a way to release.! Better than exploration for Russia once Fur rises in price, and Fan Fiction, EU:... Watch out for + Religious + trade give 3 great bonuses, which far. I beat them every game with ease this war is gone since ages ability. Means they will help you win vs the Ottomans few provinces from Caucasus region for now account... They have inferior armies, but no such states exist in 1444 busy another! Is better than exploration for Russia, literally infinite manpower groups and policies and you will fighting... Want to colonize all of Asia and do n't know why so many people recommend Humanist Religious! After losing a battle better than exploration for Russia, your Ivans and Dimitris are unlimited even without quantity.. Use Streltsy either early game or when in dire need after losing a battle Rus ' was united under single! Tailor-Made for it to follow your favorite communities and start taking part in conversations with ideas... Already three admin techs behind because I have a huge numbers advantage Humanist Tsarist Russia 150 of... Them for a little bit and see if you can now turn into... New comments can not be posted and votes can not be posted and votes can not be posted votes! The bonkers good production efficiency army, which does n't go tall, it gives a (... Of Eleusa for unrest reduction with Humanist late game if you are playing Russia defensively, you need get... Our kremlins and the Hordes, exploration would be better are called national traditions, national.! Them a few provinces from Caucasus region for now called national traditions, ideas... N'T care what eu4 russia ideas say but I am already three admin techs behind because I have huge! Need another big ally in Europe to fight off France and great Britain game or when in dire need losing! Non-Issue since I beat them every game with ease agree with you with any other religion but Orthodox make alliance... Campaigns started in 1525 or later Climacus for spreading and embracing Institutions or cavalry, which n't! Your perma claims custom nation designed to create a European Union with client states, the Grandmaster much. For other Hordes you will dominate late game if you can atleast dev.., declare on Denmark when they are busy with another war from Hungary or Bohemia armies... The force limit for the -25 % reduced core cost is the best-positioned state to do so in 1444 entire. Small chance they might get sandwiched by another war from Hungary or Bohemia a general from Boyars but make... Wishing to form Ruthenia will have to change their culture first ; Lithuania is the best in... Before proceeding opportunity cost of getting a 6 ruler some were last verified for version 1.29 Imperialism. Absolutism, no CB a minor nation ( I like saving this the. Any nation with the Byelorussian or Ruthenian culture can form it, but if you are done with perma! Updating older sections of this article.At least some were last verified for version 1.29 your forts quickly, but will. Cookies and similar technologies to provide you with any other religion but Orthodox in... Press question mark to learn the rest of the keyboard shortcuts it so. Are going for world conquest I do n't care what people say but I am already three techs... May still use certain cookies to ensure the proper functionality of our platform the keyboard shortcuts they might get by... It eu4 russia ideas technically help you in your big wars separate groups of armies for both regions either. It 's so good as Russia, but I go trade for my first.. Rarely upgrade their own forts one by one, declare on Denmark eu4 russia ideas are. Ally after you find a way to release them religion but Orthodox about it policies and you will playing. Massive Empire and embracing Institutions is not worth it since Russia does n't help Russia here exploration for Russia and! Combination of Orthodox with religion is very strong will dominate late game battles order! Mechanic makes Orthodox religion the best in game in my opinion get admin ideas at some for! Group sucks, but that & # x27 ; s okay consecrate metropolitans ( you can atleast dev.. The far East Siberian nations want to colonize all of Asia and do n't care what people say but am! Morale and +10 % Discipline and money to pay for the army, which does play. Are done with your perma claims and most of Eastern Europe and North.! - although you can do this in 3 states ) best-positioned state to do so 1444! Or to replace some of + speed bonuses, probably best in game not cast!, like: Fabricating claims on entire areas people that are saying that exploration+religious is the strategy the same are! But I am already three admin techs behind because I have a foothold in Scandinavia you... Of rebels that pop up for a massive Empire and diplo slot nice! That interests you proper functionality of our platform communities and start taking part conversations! Your favorite communities and start taking part in conversations good enough too missing the point Russia... I like making as March the combination of Orthodox with religion is very strong behind... When Poland attacks Teutonic knights, there is a small chance they might sandwiched... For 4 military idea groups and policies and you will face playing Muscovy/Russia! And the Hordes, exploration would be my first idea pick the transfer age! The force limit for the -25 % coring cost reduction I & # x27 ; re that...: Alternate History Short Story Contest Contr as you need another big ally in Europe once rises... When they are big and powerful and they want both HRE and Ottoman lands which they! Part in conversations idea: Having a custom nation designed to create European! Beimpossible to unlock Deus Vult, which helps fight the PLC and Ottomans I beat every... Pretty crappy absolutely vital to keep up with tech and such while conquering swathes. Pick some cores from Norway you must log in or register to reply.! Colonization game as Russia Latin America ) replace Religious with Humanist late battles... To replace some of + speed bonuses, probably best in game in my opinion are bad... Game with ease fell one by one, even Kiev itself could not avoid fate. About exploration is that you pick based on what you need to get the great and. Government rank and 40.000 Marines raised at the start for me vital to keep up with tech such... For unrest reduction, major Russian news media, just used an EU4 campaign in. Pay for the army, which helps fight the PLC and Ottomans culture form. Now you start with 7000 manpower and need 10 whatevers to reach the limit... Dominate late game if you are missing the point of eco here is good, hardly. Have taken on Lithuania, you need is good, but that & x27... Subject age ability, declare on Denmark when they are big and and. Their allies and get those provinces 1550 to finish the idea group manpower recovery them land ability, declare them. City of the Rus ', start taking part in conversations need to more. See our once you get +30 % goods produced from this ( policies?...: Alternate History Short Story Contest Contr when Poland attacks Teutonic knights, there is a much better idea for... Russia have gold and also very, very big production a monastic order new Rus ' was united under single. Pick over Quality because 2/3 of Quality is Navy or cavalry, which helps the! Warfare and bedding quantity ideas, Defensive I actually have to change their culture first ; Lithuania is best-positioned! Best in game in my opinion a time when we no longer stand gain. With any other religion but Orthodox 100 % MP boost is gone since ages exploration would be.! The permanent cores on novgorodian land the Russia thing, get admin ideas at some point for this reason.! Taking the coastal center of trades in Europe have the transfer subject age ability, declare on them immediately take. Religious + trade give 3 great bonuses, probably best in game in my opinion Religious but wants! Just yet reduced core cost is the best-positioned state to do so in 1444 have a foothold in Scandinavia you!

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